-- Here are some examples of how to use lua scripts with qosmic. Be sure to -- also examine the functions.lua script. -- load and save functions -- frame:load('sparkler.flam3') -- frame:save('sparkler.flam3') g = frame:get_genome() ; -- set g to refer to the first genome r = frame:get_genome(0) ; -- both g and r point to the same genome n = frame:get_genome(1) ; -- the second genome, create a new genome if necessary xf = g:get_xform(0) ; -- set xf to point at the first xform in r density = xf:density() -- get the density xf:density(1.0 + density) ; -- add one to the xform density xf:var(LINEAR, 2.0) ; -- set the linear variation to 2.0 (a, b, c) = xf:a(), xf:b(), xf:c() ; -- coordinates (x,y) = xf:pos(-1.0,1.2) ; -- position the center of the triangle at (-1.0, 1.2) xf_2 = g:add_xform() ; -- set xf_2 to point at a new xform xf_2:translate(1.0, 0.0) ; -- move the xform xf_2:rotate(60) ; -- rotate (in degrees) the xform ngenomes = frame:num_genomes() ; frame:render() ; -- render the first genome, and update the preview image frame:render(1, "image.png") ; -- render the second genome, and save to a file frame:render(n) ; -- render the second genome frame:copy_genome(0, 1) ; -- copy genome 0 to genome 1 frame:del_genome(1) ; -- delete genome 1